The Chrysalis once gave a new purpose to everything that fell into ...
The Chrysalis once gave a new purpose to everything that fell into it. That was the work of an enormous glowworm its inhabitants called the Sun Queen, and she is dead. Without her light, the things she made are forgetting what they were made for. The children arrive after her death when there is no light left. Almost nothing. Luckily, they quickly find Glint, a small glowing grub that provides ...
The Chrysalis once gave a new purpose to everything that fell into it. That was the work of an enormous glowworm its inhabitants called the Sun Queen, and she is dead. Without her light, the things she made are forgetting what they were made for. The children arrive after her death when there is no light left. Almost nothing. Luckily, they quickly find Glint, a small glowing grub that provides light in the dark. Glint can only be in one place at a time. One child needs to carry the light while the other works in darkness, forcing players to communicate, coordinate and trust each other to survive. Beyond keeping each other alive, the children must solve puzzles, fight the creatures that stalk the dark, and meet the strange characters who have built their lives among humanity's discarded waste.